Damage bonus per stack increased from 6 to 7.Cooldown reduction from Basic Attacks increased from 2 to 3 seconds.Cooldown reduction against Heroes increased from doubled to tripled.ĭeveloper Comment: Thrall is very close to being a competitive choice, but all his builds are just barely lagging behind.Health regeneration increased from 3.91 to 3.95. Shield bonus increased from 75% to 80%.ĭeveloper Comment: Artanis has slowly gained the crowns of both our most popular and most winning Bruiser, so he gets a nerf.Health regeneration reduced from 5.26 to 5.19.We're increasing both enemies and allies hit up to 3 while lowering its cooldown reduction to further differentiate good and great casts of Falling Sword. Heaven's Fury previously fired 8 barrages of bolts, hitting up to 2 enemies and up to 2 allies with each barrage. We’re also taking this opportunity to alter how Heaven’s Fury functions. Cooldown reduction per bolt reduced from 2 to 1 second.ĭeveloper Comment: Johanna is dealing too much damage, so we’re partially reverting some of her recent buffs.Maximum targets hit per barrage increased from 4 to 6.Basic Ability cooldown reduction reduced from 3 to 2.5 seconds.Maximum Punish damage bonus reduced from 175% to 150%.Damage over time increased from 50 to 60.ĭeveloper Comment: These talents weren't quite matching up against the potential of a horde of beetles.Duration increased from 3 to 4 seconds.Damage bonus increased from 70% to 80%.Heroes of the Storm has just been updated with Hero balance changes! Read on for details.
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